The show’s space effects, while expertly done, were simple, so the rumble of the Enterprise’s engines and the sounds of phasers, photon torpedoes, and other energy forces (while they wouldn't really be heard in the vacuum of space) helped create the illusion of real, futuristic technology at work. This created the illusion of a massive space vessel where every part of the ship had its own distinct aural environment. Each of the Enterprise sets had its own sonic “feel” - the chirp and ping of various sensors and instruments on the bridge, the throb of power in the transporter room and the deeper sound of power generators in engineering. The wall-to-wall sound effects were created in an analog world in which all audio was cut and mixed on magnetic tape, long before the advent of software-based sound tools. How creative they were is abundantly clear to anyone who has ever seen - or heard - the original series. Solow to proclaim, “You guys are really creative.” Laughing about it now, he says he had the art department forge and laminate a pass for him, prompting studio executive Herbert F. In fact, he didn't even have a parking pass on the Desilu lot. Some of these effects are among the most memorable ever created for the medium that FCC chief Newton Minow once famously referred to as “a vast wasteland.”īack in 1966, Doug Grindstaff, sound mixer for the original Star Trek series, didn't realize at the time he was making TV history. It may be true that in space no one can hear you scream, but in the Star Trek universe, space is a fairly cacophonous place filled with explosions, starships warping across the galaxy, phasers firing, and grunting lizard men engaged in mortal combat with the heroic Capt.
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